AI Insights · Timothy · July 2022
Top 5 Superhero Games on Android in Chile: Q2 2022 Performance
In Q2 2022, superhero games on Android in Chile saw varied trends in downloads, revenue, and active users. Here’s a closer look at the performance of the top 5 games.
In Q2 2022, superhero games on the Android platform in Chile experienced a mix of growth and decline across various metrics. Here’s a detailed look at the performance of the top 5 games based on data from Sensor Tower.
Marvel Contest of Champions from Kabam Games, Inc. saw a steady weekly revenue, peaking at approximately $7.9K in the final week of June. Weekly downloads remained relatively stable, fluctuating between 884 and 1.2K. The game’s weekly active users started at 7.2K at the end of March and slightly declined to around 6.2K by the end of June.
MARVEL Future Fight by Netmarble experienced noticeable revenue fluctuations. Revenue peaked at $5.4K in the first week of May and settled at about $2.3K by the end of June. Weekly downloads showed a significant increase, reaching around 2.2K in late June. Active users remained strong, ranging from 15.5K to 19K throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. had varied revenue, with a high of $4.6K in early April and a low of $706 in mid-June. Downloads surged dramatically in mid-June, reaching a peak of approximately 16.6K. The game’s active user base grew significantly, starting at 8.7K in late March and reaching around 19.5K by the end of June.
MARVEL Strike Force: Squad RPG by Scopely showed a consistent performance in the second quarter. Weekly revenue ranged from $1.3K to $3.5K, with the highest revenue seen at the end of March. Downloads remained relatively low, fluctuating between 145 and 390. Active users saw a slight decline, starting at 2.7K and ending at around 1.9K.
One-Punch Man:Road to Hero 2.0 from NATASKY GAMES LIMITED had lower revenue compared to other titles, peaking at $2.5K in late March and dropping to $772 by the end of June. Downloads were modest, ranging from 244 to 530 weekly. Active users showed a gradual decline, starting at 4.3K and ending at around 3.2K.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.